Barthe Hogenboom said:
and if i win in eurolotto i'll get full 6-dimension of movement cockpit with dome projection
Why? If you win you should just skip that and apply for a commercial pilot's licence to fly your own private jet. :rofl:
Health matters mostly... With my bad eyes and teeth i probably will not pass any pilot health exam. And in good designed full motion platform changing aircraft is few clicks. Like making universal platform witch will include fms and some other stuff - i can fly commertial planes, but with few other clicks that shell can be fighter jet or heli, or even space sim... I VERY like concept of
but with his earlier versions with monitors for outside view, not projectors. And with new technology it can be 3-5 LCD TV like 40" or something not "ugly" 3x17" CRT, also FMC with good software can be held on widescreen touchscreen etc... And compact build with monitors for outside view is much easier to move on platform...
Ricardo Rementería Troncoso said:
I do not get it. Are you both talking about the Airbus/Boeing aircrafts in the real world or about the sims for Airbus and Boeing? And if the second case is true... how can you compare sims from FS2004 (Barthe) and X-Plane 9 (Szymon)?
Just curiosity...
I thinked bout real airplanes, but comparing FS9 to XPL9 and FSX to XPL10 is quite OK for me. Especially when You talk about more complex builds like "PMDG 737" [fs] vs "x737" with "UFMC" [xpl] or "QPAC A320" [xpl] to lets say "Wilco A320" with "vasFMC" [fs]. In any case 2d panel will look more like real plane, and how it feel in air or how livery looks (is rendered) its other question.
Barthe Hogenboom said:
I do not get it. Are you both talking about the Airbus/Boeing aircrafts in the real world or about the sims for Airbus and Boeing? And if the second case is true... how can you compare sims from FS2004 (Barthe) and X-Plane 9 (Szymon)?
I think Szymon's making up his mind which real-world aircraft to simulate with his home cockpit. If I understand this correctly a home cockpit is a contraption
made of plywood with real/imitation gauges that replaces a VC with something more tangible. A lot of home cockpits (partly) have their own software so the make of the simulator and or virtual aircraft does matter less in this case.
At least if I were making such a thing my choice would depend on the real-world air plane. When you have a home cockpit you could even use a virtual aircraft without a VC or panel because you only need the view out of the front left window.
Exacly. If You make home cockpit then simulator is more or less for outside view only, so scenery and gfx stuff matters, not actual airplane, witch in most cases need to be tweaked to fit specifis cockpit setup (hardware). Easiest stuff is to buy Saitek instruments (radio, multi, switch, instrument panels) and with yoke its more or less "cessna style" cockpit ready to fly, then just outside view without panels on monitor...
Other thing is when You want to build airplane cockpit replice, then You need not only exact dimensions and ccolors for parts, but also dedicated software to simulate some behavior of switches. Like starting APU in 737. In simulator You need to single, short click APU start button assigned to joy or yoke, but in real You need to switch and hold "on" for 10+ seconds, then relase and wait few minutes. That thing can be programmed with FSBus or other software, that will sit between cockpit hardware and simulator.
So that was fast and ugly concept (Saitek) vs. dedicated beauty. There is also option for something universal. Its possible to do, if You dont care about exact look, just general feel. You need some basic instruments: PFD, ND, EICAS, FMC, MCDU, radio panel and some steering options: throttle, yoke/joy, pedals, some switches... With good plan all stuff can be "unisex", but if You decide to use joystick overall feel will be more like airbus or fighterjet, and if You get yoke it will be more Boeing or GA airplane. Oh. And if You want ever try helicopters... Try to fly that with yoke :devil: ... On other hand yoke is more precise tool for manual landing than joystick.
Earlier i've mentioned cockpit designed by
. Firstly it was F-16 replica, then finished as "general" civil airplane cockpit with FMC and projectors. Using joystick on right hand with custom build throttle on left side is way more universal than any yoke combination, and You still have place for keyboard in front of You if You want use that cockpit to something other than flying. Hans needed 9 PC if i can remember, but today CPU power with good GPU should be able to run full simulator even on single PC (no problem with at least 6 outputs for monitors - and in most cases you need only 3 of then for outside view). And with computing problem making LAN with 2 or 3 PC is absolutely no problem. Biggest problem is price of components that will output simulator data into hardware of cockpit (like iluminating gear indicators)...
So back to topic - Airbus is easier to do, with more universal setup, has VERY cleanlooking cockpit with no sticking parts in middle (yoke)... Unfortunately have no room for full cockpit, even half of it will be extreme to fit in my apartment, thats why i need eurolotto win