Hi fellow Captains
Our Next Generation Flight Sim is slowly but surely growing and getting stronger by the day. We are interrested in your views and ideas for a next generation flight simulator - so if you are interrested to know, why we are doing this and how our effort is going on, you are all welcome to participate in this endevour.
We are also on the lookout for people who are interrested and willing to help out on the development side of the project, at the moment we would be looking for devs with some experiance in:
1) Experience with rendering technologies (from any rendering discipline can be useful)
2) Experience with any game engines (Unigine experience even better, but anything will help)
3) Geo-Apps such as Global Mapper, Arc GIS, Gdal Warp, and any similar geo applications
4) Dealing with USGS Land-Cover and vegetation data
5) World Machine for creating normals, terrain, and object masks
6) OSM Data such as from Open Street Map exporting
also if you have knowledge of on of the following fields your participation is most welcome.
1) Old-School FSX Land-Class Experience (this can still help us)
2) Any type of coordinate experience with FSX (Photoreal or whatever)
3) General Object Rendering (especially buildings or trees)
4) C# or C++ Experience
So - if your curiosity has been raised - take a look at our website at:
please read through the provided material. To participate in the ongoing discussions you will need to register on the forums...
so long - CU there